Jacob/SirGeorgeGalfrese

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The honourable investigator Sir George Thomas Ezra Wilberforce FitzMountOlive?-Arundel Galfrese-Cotsford Galfrese Galfrese is the eldest son and (much to his chagrin) heir of Sir Jasper etc Galfrese, twelth Baron of Cotsford.

Sir Jasper is not a nice man - his principle hobbies are peasant-grinding and preserving appearances. The latter is expensive, and despite all the funds the former brings in, the Cotsford fortune is but a shadow of what it once was. Even so, Sir George grew up with a silver spoon in his mouth, surrounded by people who had been impoverished by his father's determination to keep it their, and he rapidly became aware that when his father said "a nobleman's duty", what he seemed to mean was that he had a moral obligation to live in luxury. Sir George developed some fairly strong ideas of his own about what a nobleman's duty consisted of at a very early age, and after some blazing rows with his father he left home under something of a cloud to become an apprentice at the College of Earth - he didn't have much natural aptitude for magic, but it would get him out of the family mansion, and let him learn a skill that would let him be more than just an expensive ornament.

His father didn't approve of a Cotsford-Galfrese actually working - it was only one step away from the ultimate indignity of earning a living - but Sir George insisted. He threw himself wholeheartedly into his studies, and began to outperform considerably more able students simply by pushing himself hard, raising himself from the middling 2:2 his abilities would mark him out as to a good 2:1 by regularly working 18 or 20 hours a day, a pattern that he's kept in ever since.

Sir George retained - highly strained - contact with his family for a few years, until he converted from his father's devout Mallanism to the worship of St John, and began doing volunteer work at the temple in Grantabrugge. There was one final, blazing row, and he hasn't spoken to any of his family since. He never had much time for his mother or two of his three siblings, anyhow - his younger brother in particular he despises as having all of his father's vices without the strength of character - but he misses his youngest sister. Still, he thinks it's probably for the best.

He joined the city militia soon after its foundation, on the grounds that someone had to uphold the law in the city. He initially refused promotion, but currently holds the rank of "Senior Investigator" - beating a corporal but losing to a sergeant in the event of a tie break - with responsibility for the militia's detective work (and lots of paperwork). He's doing his best to stop news of this getting back to his father, though - he worries that it might push him from pretending that George doesn't exist to doing something drastic. He's been known to run into a corner and hide if nobles whom he recognises walk into the bar.

His life is a continuous attempt to justify his existence, and pay back some of what he feels he owes to the rest of the world. The most important word in his vocabulary is "duty", and he constantly pushes himself to the boundaries of human endurance. He very seldom sleeps more than 6 hours a night, and 4 or 5 is more usual, especially at present. In normal times, he splits his time between his studies at the Brotherhood, volunteering for the Temple of St John, and milita work; in the present crime wave his studies have gone on hold as he's pulling triple shifts for the militia, and even the Johnites are getting slightly less work out of him than usual.

Sir George lives in a magically hidden and warded tower just to the Northeast of the city that he occupied and reempowered after driving out the goblins that had previously occupied. He freely admits that he didn't do this singlehandedly, but all he will admit is that he was helped by "Fizz, a genocidal kender, and some other people".

He was severely shaken by his role in the execution of Chastity 'Brae, who he'd considered a friend until he saw her call upon the name of Sordan and then get slowly chopped and crushed into little pieces, while he stood by and watched.

He got into a really quite exceptional amount of trouble when a militia fundraising party at his tower being used in the hope of identifying a Sordanite turned into a bloodbath, and he ended up being scapegoated for it. His woes were compounded by the fact that during the course of the evening he was first very publically accused of necromancy, and then the subject of a truth miracle that, while it cleared him conclusively of that, made him anathema in the sight of the Church of Azrael, most of whom were watching.

However, over the course of the next couple of weeks he survived all the Azraelite assassination attempts on him, and they didn't. There are now very few Azraelites indeed left in the city as a result of this...

When the Fist attacked, however, he was able to largely redeem himself in the eyes of the city by leading a commando raid from his tower that killed the enemy priest and generals.

He was the driving force behind the smashing of the Sordanite ring led by Lady Alicia de Montford du Pres and her maid Mary, aka "The Woman in Black"; both of them and many of their underlings are now dead but at least two - bards Tambour Philleas and Vivien Greenwood - escaped and fled towards Londinium, and are still at large. He's slightly worried that decimating entire congregations appears to be becoming a habit...

In March of 1290 he adopted an orphaned and crippled goblin as his ward. Although the kender who "owned" him had called him Lucy, the goblin turned out to be male, and Sir George has given him the name Edward. His tongue had been cut out and his legs broken; these have been more-or-less fixed, although he'll never be able to walk without a limp. Sir George has formally adopted him, giving him the full protection of the law - a crime against him will be treated as a crime against Sir George. He seems to be doing well, but it's too early to be certain.

Sir George was heavily involved in the defeat of the necromancers attempting to release the Sleeper of the Forest of Kestrels, and the recovery of the tome "A treatise on Unhallowed Ground" by Tobias de Malachi.

Sir George is occasionally heard muttering wrathfully about "dolls" under his breath.

He's not a particularly strong, or clever, or fast or handsome or wise man, but he is driven, and he will often achieve the improbably simply through sheer effort and force of will. He has been through things that would have killed most people, and has become one of the most powerful wizards in the city without really meaning to.

Sir George was killed in the assault on the Throne of Arioch. He will be missed by few, but, I hope, remembered by many.


For what it's worth, Lucie is going to miss the stubborn little so-and-so... --Pufferfish

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Last edited February 3, 2008 12:18 am by Pufferfish (diff)
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