History of RecentChanges/Breaking Worlds Revelation

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Revision 4 . . September 17, 2018 3:36 pm by Bink
Revision 3 . . May 26, 2018 1:23 pm by stigma.plus.com
  

Difference (from prior major revision) (no other diffs)

Changed: 3c3

Your PC Is Now A Spirit



Your PC Is Now A Spirit




Added: 28a29,91

Wood Plague




* A wood organism that amps up your metabolism and makes you stronger and more energetic and feel great. The downside is that it makes you hungrier and hungrier the more advanced it gets.
* It takes a bit of energy from its host to feed and grow itself, so it gets more advanced over time on its own.
* At first it seems to be great, until you realise you're spending more and more of your time finding food and eating.
* It keeps taking energy from you, so if you fail to eat enough to feed yourself and it, it'll kill you.
* While it doesn't explicitly influence you to eat anything you wouldn't normally, some might naturally turn to... unusual... food sources if they can't get enough normal food.
* A minor side effect is that you want to spend time socialising, exploring new places and talking to new people.
* Inoculation probably possible with metal magic if (bwim when) it gets out of hand.
* This is Ravening Jaws' work. Ravening Jaws gets a teeny tiny bit of the energy it takes, it'll eventually add up to a lot if it spreads far (oh boy, promotion to Greater Spirit here I come!)


* When exposed to the disease, we give people a "You Feel Great!" card, which might be active, or might just make them feel great.
* Surgery can remove the "You Feel Great!" cards as a stack before they get 3 of the Fun ones.
* If the treating doctor doesn't take special precautions to prevent infection, they get exposed.
* Once they get 3 "You Feel Great!" Fun cards, they become properly infected, and get "Wood Plague: Stage 1".
* People with full Wood Plague no longer receive a "You Feel Great!" card when exposed.
* Full Wood Plague must be cured with Surgery AND a Rite of Cleansing earth channeler or earth spirit.
* And is touch infectious, exposing anyone who makes close contact.
* Each DT, anyone with "You Feel Great!" receives a Fun "You Feel Great!" before the interactive.
* Each DT, anyone with "Wood Plague: Stage N" receives "Wood Plague: Stage N+1"


Infection vectors:
* The 3 infected villagers they sent to Fiveways without curing them.
* The infected body the Eternal Vigil dragged away to reanimate as a golem.
* Pharazon infected his doctor by getting them to cure him without warning them what it is.
* Guinevere infected a bunch of people this DT.
** Including her smuggler friends.
*** Who now live in Diana's town house. :)

You Feel Great!



* You feel great!
* Mechanical effect: "None", or "+1 HP and if you have 3 of these see a ref"
* Surgery will remove all of the instances of this card from sufferer.

Wood Plague: Stage 1



* You feel AMAZING! You feel stronger, more energetic and full of life. You feel noticably more hungry than usual.
* You feel a slight desire to socialise, go to new places and meet new people.
* Mechanical effect: +3 HP
* This wound requires Surgery in conjunction with a Rite of Cleansing (earth channelers or earth spirits can perform this). See a ref before curing.

Wood Plague: Stage 2



* You feel REALLY AMAZING! You feel strong, very energetic and full of life. You feel much more hungry than usual.
* You feel a desire to socialise, go to new places and meet new people.
* Mechanical effect: +4 HP, +1 stamina.
* This wound requires Surgery in conjunction with a Rite of Cleansing (earth channelers or earth spirits can perform this). See a ref before curing.

Wood Plague: Stage 3



* You feel ABSOLUTELY INCREDIBLE! You have trouble staying still. You feel hungry all the time (which is distracting but not all-consuming).
* You feel a strong desire to socialise, go to new places and meet new people.
* Mechanical effect: +5 HP, CLEAVE resist to TRIPLE, +2 stamina.
* This wound requires Surgery in conjunction with a Rite of Cleansing (earth channelers or earth spirits can perform this). See a ref before curing.

Wood Plague: Stage 4



* You can barely stop moving, are unable to sleep and are consumed with hunger.
* You are physically energised but mentally exhausted due to your inability to sleep, and this makes it very difficult to think complex thoughts.
* Mechanical effect: +6 HP, CLEAVE resist to TRIPLE, +3 stamina.
* This wound requires Surgery in conjunction with a Rite of Cleansing (earth channelers or earth spirits can perform this). See a ref before curing.

Wood Plague: Stage 5



* Death

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