History of RecentChanges/Breaking Worlds Amusing Downtimes

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Smuggling Revolutionary Flame



So, Revolutionary Flame had to get in to Fiveways somehow in order for the showdown in the bar to happen. The PCs had done a good job keeping her out so she had to be ignominiously smuggled in in a hay cart. As it happens, this was the week Guinevere asked the local smugglers for a job to prove herself...

Guinevere Term 4 Week 6



You make contact with some smugglers, and are immediately offered a job to prove yourself. You are asked to help move a hay cart into the city through Rivergate with no questions asked; payment will be given this Friday. It is a suspiciously warm hay cart and the ox hitched to it seems to be having rather more trouble than you might expect for the apparent weight of hay contained within, but asking questions is not on your to-do list. The gate guards are distracted by some major commotion over at Bridgegate, and pulling the wool over their eyes is simple for one of your skills. You hand the cart off to some people in Pinfold including Sery, who you recognise from meetings at the Temple of the Fivefold Way. You are dismissed as soon as they've checked under the hay, but not until you see what's under there is a plain box, about the size and shape of a coffin.

Sery Term 4 Week 6



Meanwhile your 'volunteering' for the cult of Revolutionary Flame is taking you in a quite a different direction. You are given the task of handling a delivery run.

On Friday morning you follow a heavily loaded haywain on its path from Rivergate down North Street and then through the back streets to a cattle shed in Pinfold. Once it is out of sight you make yourself known to the driver - whom you recognise as Guinevere from the Fivefold Way meetings. She tells you that the box has arrived safely and you assure her that she wasn't followed (by anyone else). Some quick work with a pitchfork reveals a plain wooden box resembling a coffin, warm to the touch.

This is what you came for. You dismiss Guinevere and get to work.

Once the waggon is empty aside from the box, you load it up with barrels of salt beef to hide its smuggled cargo, and drive it back across town to the Revolutionary Flame's safehouse. The other cultists help you move the heavy box inside and crowd around as you prise open the lid.

Inside you see a familiar face. It was once Bjørn's, but now it is indelibly marked by the presence of the spirit Revolutionary Flame. A sensation of physical heat and barely contained emotional chaos almost overwhelms you as its eyes open and look straight into yours.

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