History of Pufferfish/DraftAccessibilityStatement

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Revision 7 . . September 5, 2018 1:39 pm by Bink [* I don't think we need a named scale at this level of document (they're a bit meaningless anyway since we don't describe what they actually *mean*).]
Revision 6 . . September 3, 2018 9:05 pm by 5ad01be1.bb.sky.com
Revision 5 . . March 4, 2018 11:33 am by Bink
  

Difference (from prior major revision) (no other diffs)

Changed: 20c20
Most linears involve a fair amount of combat. We will signpost each linear as High, Medium, Low or No/Opt?-in Only combat. It is possible to play NPCs ("monster") for the duration of the vast majority of linears without participating in combat, even if a linear is defined as medium or high combat.
Most linears involve a fair amount of combat. We will signpost the amount of combat of each linear. It is possible to play NPCs ("monster") for the duration of the vast majority of linears without participating in combat, even if a linear is defined as medium or high combat.

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