RacialPhysrepGallery

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We have quite a lot of different creatures in setting, and almost all of these have a distinct racial physrep. Some of these physreps could do with changing or making more consistent - Kender and black demons are probably the worst example, the former being recognizable but not unique and the latter having no real distinguishing features other than "lots of black kit". I'm going to use this page firstly to list the current physrepping guidelines for all the commonly encountered creatures, and secondly to hold a discussion on what could be change or otherwise improved.

Thirdly, when we have some good guidelines, I'd like to put together an actual photo gallery of people made-up as all these different types of creatures, so people can actually see them.

List begins:


...they shouldn't? I'm not convinced by this even as a guideline, on the grounds that it's not something players can put on/take off.--Jacob
It's been defined for a while that elves hardly ever have facial hair. I don't know if this is a current thing, and we could probably get rid of it. --V

Good picture at: http://tiny.cc/bNLVz

Good picture at: http://tiny.cc/sBXSh (hydrokin)

Here is a photo of an instantly recognisable kender without a topknot, pointy ears or lots of shineys, plus bonus facepaint... http://tiny.cc/LdJBX

I try to make my kender very obviously a kender but there is still confusion. They are related to elves but are non-magical so I would be all for some kind of face paint. All races (except possible elemental elves) should be allowed to dress brightly like a Kender if they want to. A bright coloured nose would be quite distinctive. Perhaps metalic effect paint because it's shiney. To my imagination they probably could have claws as well but that might be a pain OOC. --Richard
To me, the only thing that clearly says "kender" rather than just "annoying person/fae with brightly-coloured clothes" is a topknot; I would suggest making that the minimum physrep. I don't think banning non-kender from wearing topknots will cause problems. People with short hair may have some difficulty, but I think most people should be able to manage something vaguely topknotesque. --Jacob
I really don't think it's possible to put short hair into a topknot. It's also the sort of thing that people may not want to do in the middle of an interactive. And it also requires (as opposed to encourages, which is fine) kender to look silly, which I object to. --Pufferfish
A coloured nose sounds simple, unique, distinctive and vaguely in character as a race. I'm not sure where the claws would come from though! --Chevron
Um. Please no? This fails the "requires kender to look silly" thing as well as being a bit broad. Mostly, I object to anyone forcing my characters to look sillier than I want them to. I would also suggest we add pointy ears to the Kender minimum too (It is already in the guidelines, but is routinely ignored - including by me) as a standard "This is elven" minimum. They are faffy, yes, but some kind of visual relationship between the elven races is desirable, if only from an IC perspective. [Unsigned comment, from Aquarion according to the edit history --V]
I don't think painted noses look any more silly than the Orc physrep. Topknots prevent a whole load of people from playing kender because they have short hair and they do look very silly. Pointy ears are a very good idea. My kender wears a turban that covers his ears but I will gladly put his pointy ears on show to save confusion. Even so this still leaves confusion between some true elves who dress very colourfully and some older kender who dress much less so. --Richard
I don't think that kender wearing clashing clothing actually prevents other characters from doing so at all - it is possible that on first meeting them people might assume they are a kender (esp if they are also bouncing, carrying lots of shineys and so on) but that can be an ic-thing too - given that kender and true elves are supposed to look quite like each other and to humans, were they all naked. I think that kender should always have pointy ears, I'm not really sure why it was decided that they shouldn't. I note that top-knots are actually quite an easy, quick and distinctive physrep if you go to Claire's Accessories or one of the several other fine purveyors of fake ponytails in Cambridge, even if they need to be attached to some kind of clothing to stay in place (esp given that people sometimes seem to wear wigs/fake hair/hairpieces and so on anyway). I don't think that a kender with a top-knot would necessarily be undignified as a character - 'silliness' is much more a feature of roleplay and the confidence of the character that they look appropriate. I'm really not convinced about painted noses - I've always assumed the orc physrep is actually physrepping something (wrinkles, dark skin etc) that would be hard to do without latex prosthetics and an airbrush, whereas kender with coloured noses would just be a bit...bizarre. --Zebbie
Perhaps a tail? Easy to get hold of or make. --Porange
I like Kender not having pointy ears because: a) I like playing Kender and I hate pointy ears, b) it suddenly becomes impossible to send NPC kender in to the bar because the society never manages to keep a supply of pointy ears and a reliable quick way of attaching and detatching them. This isn't so much of a problem with True Elves because they're meant to be rare so not having many NPC ones works fine, but there are lots of Kender and it would be a shame not to have them as NPCs because the minimum physrep was out of reach for the armoury. --ChessyPig
I'd never noticed that some of our kender don't have pointy ears until now, but they've usually been distinctive enough that it's unnecessary! Lack of ear phys-reps for NPCs can be compensated by a bandana or headscarf. --Chevron
Very often, it's fairly obvious that the ears under a bandana or headscarf aren't pointy, and not clear whether we're meant to assume they are. I think kender having to have pointy is a good thing - it makes it more obvious they're not human. --Jacob

I've heard that some LARP systems use horns instead of beards. Certainly less irritating --Richard
See entire page on DwarfLovin which discusses this --Zebbie

That's it for PC races, I believe. On to NPC-only races:

I'm really unconvinced by this as skaven makeup, to be honest. I much preferred Tithis' makeup as that had whiskers so was rather more recognisably rat-like. --Pufferfish

Seconded - I would love to be able to tell nightmares from black demons on sight.--Jacob
It could be argued that this difficulty in telling the two apart is a feature. They're both black, stabby, supernatural, and probably a bit nebulous - I can well believe that even an expert on demonology (or nightmares) would have difficulty distinguishing between the two. --NT

We used to have, and possibly still do have, some cool-looking but a bit unpleasant to wear masks for these. I *think* that whether they have claws or weapons is significant (ones with claws could possess, ones with weapons couldn't), but that may have been plotline-specific and/or retconned and/or misremembered.--Jacob
Entry updated. Your point about claws and weapons is true as far as I know, but isn't common knowledge. --V

Erm, not all elemental lords *have* a conventional gender- for example Ariel was only ever referred to as "he" until played by Bryony, at which point it became only "she". With the possible exception of Umbra-manifesting-to-Drow I am unhappy about assigning gender to anything that doesn't already have to have it, as then as many people as possible are available to play a given role. Also, women get a raw deal when playing gods, let us have some fun :P --Pufferfish
This doesn't need a separate entry. The elemental lord physrep is identical to the standard elemental physrep. Also, they're genderless. --Valtiel
I'd love to see the gods manifesting with very variable forms (if they manifest at all), including gender. That way they can appear in a manner appropriate to their mood, circumstances and whims- played by the most appropriate people available. Heck, the only thing delaying me as I type this is the huge variety of possible manifestations for the various gods that keep coming to mind. --TimB

Having incorporeal ghosts being able to come into the bar and people not realise they are incorporeal unless/until they touch them is something I consider very desirable, especially when running Midwife Moon and other undead plot. --Jacob
I thought there was incorporeal kit, but it would require someone to have undeath lore to recognise this fact without touching it. It is importanta that incorporeal monsters say "your weapon goes through me" at least once, rather than just "negate" to normal damage so people realise this is what happens. --Chevron

On the other hand, not all Fae bother or wish to masquerade, and so they can also include really quite unusual features, like exotic hair, extra faces/skin patterns, dramatically unconventional or bizarre clothing and so on, if they feel like it. "What's that, it's weird, it must be a Fae" being a perfectly reasonable IC response. --Zebbie

For example: http://tiny.cc/OWpFg (Titania, Summer Queen of the Seelie Court)

That's Titania, not Ariel. --Jacob
Yep. Link moved to the "Fae" section.

Undead physreps are detailed in the undeath lore guide and will not be repeated here as they are to some extent IC secrets.


General points of discussion should go down here, discussion on specific races should go under the entry in question above.

I'm afraid I've put some comments on specific races under them rather than down here - I hope that's OK; feel free to move them if not. But one discussion per race seems more natural than having them all at the bottom. --Jacob
Good point, discussion section changed. --V

I think that when deciding upon defining features of a race, OC features should be avoided. Noone seems to have a huge problem with some of the tallest people in system playing kender, I think we should avoid the requirements "you have a beard, and therefore cannot play an elf"/can't put your hair in a topknot, so you can't play a kender (although it would probably be quite difficult to accept someone with a beard as a non-dwarven female!!!) IMO, people should be free (and encouraged!) to phys-rep their characters above and beyond the minimum, but the minimum phys-reps for each race should be accessible to everyone. --Chevron

I concur. --Locksmith

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Last edited March 12, 2009 12:24 pm by Jacob (diff)
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