Garuda/Tebah

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(PC killed, "Assault on the throne of Arioch" linear, 2/2/08)

Tebah is a Light Mage, and it shows. He will shine light on most at any opportunity, as a distraction, a deliberate irritation, or just to get their attention. He avoids fights like a cat avoids water, and claims the magi perogative of stand-at-the-back at every opportunity.

That said, he's also clever, inventive, prepared to zap things if necessary, and a fair actor. He's also studying quite hard in both the Light and Grey colleges, in an attempt to rid himself of a curse he's under. He doesn't really dicuss his past, but he speaks Quenya like a High elf, and gets on well with the Traders Guild.

He has been assembling bits of the recent history of the city, and the Wessex Arms in particular. This is because, as he puts it "if something comes in screaming vengeance with murder in mind, I'd like to know who and why!"

Following the death of his friend Sarah, he became much more aggressive in his magics, although he still feels that casting into a huge melee is a waste of time (I zapped him! So, we stabbed him and chopped him in half!).

With his other friends of Remedios and Szerk'Hae also killed, he is likely to go a leeeetle bit crazy. Still, no-one will likely notice.

He ran his own investigation into the events of 3/2/1289. They led him to doubt and seriously disliike the Children of the Light.

After having a few nightmares jump out at him in the bar, and feeling that shallowings indoors (or, indeed, anywhere) are a bad idea, he recently went on a quest to close as many of the little buggers as possible. As he was able to hide behind Zak and Natalia a lot of the time, it proved fairly easy, not to mention profitable.

He can talk the hind legs of a donkey, and then persuade it to go for a walk. Attempting to put this talent to written use, he has been trying to talk the College of Light into supporting the UCM, and applied for his accession to Journeyman, on the basis of... well, you don't hear about that.

Some things that have come to light (so to speak): He has a terrible curse on him from his first magical teacher. Details, Foip. He is studying hard in an effort to get rid of it. He understands commerce pretty well. He is perfectly prepared to fleece someone stupid.

Tebah 2nd Edition Magic

Level 0 Elememental Theory 20 (20)
Elemental Skill 1 10 (30)
Elemental Power 1 10 (40) Mana 5
White E. Lore 1 3 (43)
Grey E. Lore 1 2 (45)
Create Light 1 (46)
Cage of Light 1 (47)
Glorious Weapon 1 (48)
Read/Write? Quenya 1 (49)
Numeracy 2 (51)
Literacy 6 (57)
Detect Magic 1 (58)
Analyse Magic 1 (59)
Behold Magic 1 (60)

Level 1 Elemental Skill 2 10 (70)
Elemental Power 2 10 (80) Mana 10
Elemental Might 1 20 (100) Mana 20
Health 1 6 (106)
White E. Lore 2 3 (109)
Grey E. Lore 2 2 (111)
Aura of Magic 2 (113)
Infuse Weapon 2 (115)
Dazzle 2 (117)
Lesser Invisibility 2 (119)

Level 2 Flare* 2 (121)
Elemental Skill 3 10 (131)
Elemental Power 3 10 (141) Mana 25
Grey E. Lore 3 2 (143)
White E. Lore 3 3 (146)
Repel Magic 2 (148)
Magic Missile 2 (150)
Cloak the Self 2 (152)
Shattered Image 2 (154)
Elemental Might 2 20 (174) Mana 35
Health 2 6 (180)

Level 3 Warrior 1 15 (186)
Melee 1 (dagger) 6 (192)
Elemental Skill 4 10 (202)
White E. Lore 4 3 (205)
Phantasmal Force 3 (208)
Fitness 1 6 (214)
Brawling 2 (216)
Fortitude 1 6 (222) Hit points at 6/3
Displaced Image 3 (225)
Grey E. Lore 4 2 (227)
Elemental Power 4 10 (237) Mana 40
Prismatic Blast 3 (240)

Level 4 Ramble** 3 (243)
Dissipate Magic 3 (246)
Elemental Power 5 10 (256) Mana 45
Elemental Skill 5 10 (266)
White E. Lore 5 3 (269)
Income skill: Teacher of basic magics 5 (274)
Invisibility 3 (277)
Elemental Might 3 20 (297) Mana 55
Cloak Another 3 (300)

Level 5

Elemental skill 6 10 (310)
White E. Lore 6 3 (313)
Farsight 4 (317)
Illusory Feint 4 (321)
Elemental Power 6 10 (331) Mana 60
Elemental skill 7 20 (351) Double bought
White E. Lore 7 6 (357) Double bought

Level 6 Illusory Onslaught 4 (361)
Form of Fading Light 4 (365)
Elemental Skill 8 10 (375)
White E. Lore 8 3 (378)
True Aura 5 (383)
True Farsight 5 (388)
Encompassing Flare***4 (392)
Elemental Power 7 10 (402) Mana 65
Grey E. Lore 5 2 (404)
Elemental Hauberk 3 (407)
Dispel Damage 3 (410)
First Aid 1 8 (418)

Level 7 Elemental Power 8 10 (428) Mana 70
Elemental Skill 9 10 (438) Mua-ha-ha-ha!
First Aid 2 8 (446) Bind wounds
Grey E. Lore 6 2 (448)
Absorb Mana 4 (452)

Spent 452/457

Tebah is 6/3, can wear 3 points of PAC, do singles with a dagger and subdue with fists, and has 70 points of mana, regenerating at 5.

2005 year

90xp Starting 96 Interactive 14/10/05
102 Interactive 21/10/05
108 Interactive 28/10/05 Banditos/Gypsies? recruiting
122 Linear 29/10/05 Crystal Maze of Banditos called Dave
128 Interactive 11/11/05 Ritual goes pop
134 Interactive 18/11/05 Sesqui's Fangirls, Quintus' execution.
140 Interactive 2/12/05 Mummy attack, Sarah shot
146 Interactive 20/1/06 Remidios is blue, Nightmares are not
152 Interactive 27/1/06 Drunken dwarfs, Catgirls on ropes
158 Interactive 10/2/06 Investigations and witnesses
164 Interactive 17/2/06 Quiet night, visit to CotL?
170 Interactive 24/2/06 Plots, and Luca
176 Interactive 3/3/06 Mayor Eric visits
188 Linear 4/3/06 Shallowings and Nightmares
194 Interactive 10/3/06 CotL? stopped dead.
200 Interactive 17/3/06 Balance delivers messages
206 Interactive 21/4/06 Tarot cards
212 Interactive 28/4/06 Brae executed
218 Interactive 5/5/06 Virgil returns, peaceful CotL?
224 Interactive 12/5/06 Arianne's wedding
227 Monstering 3YGB 2006

2006 year

232 Interactive 13/10/06 Beastkin visit?
235 Monstering 14/10/06 Sahuagin debut
241 Interactive 20/10/06 Dark Mages and Countdown (NB, last 6 xp for Interactive).
246 Interactive 3/11/06 Fae, Greenskins and Tebah blows his top.
251 Interactive 10/11/06 OGM and greenskins again.
256 Interactive 17/11/06 Orc VIP and exposition
269 Linear 18/11/06 Lucanite bandits, looted chest
274 Interactive 24/11/06 Lucanite repraisals, and Nathaniel!
279 Interactive 1/12/06 Defense plans for the city.
289 PBB 2/12/06 Orcs! Daath! Assasins! Deaths!
294 Interactive 19/1/07 Points of Brown and White
299 Interactive 26/1/07 Vladimir kills Cotl
304 Interactive 2/2/07 Zombies and justicars
307 Monstering 3/2/07 Elementals on the Faery Mound
312 Interactive 9/2/07 Duplicates and sword hunters
317 Interactive 16/2/07 Oberon and Mayor Eric
331 Linear 17/2/07 Charridy, lady of the undead
336 Interactive 2/3/07 Polite demons and Sesqui returns
346 Linear 3/3/07 Quest for the red/black Points
351 Interactive 9/3/07 Promotion to Mastery, Points destroyed Vlad on trial
354 Monstering 10/3/07 The Sword of Humact
359 Interactive 27/4/07 Crimson, Nightmares, Goblins
362 Monstering 28/4/07 Goblins and Trolls vs Army
366 Interactive 4/5/907 Nightmares and elections
374 Linear 5/5/07 Nightmare hunting with Crimson
378 Interactive 11/5/07 Goblin protestors, Petrofs wedding
381 Monstering 12/5/07 The Swoggoth and the Sleeper
385 Interactive 19/5/07 Goblin racing, many Fae

2007 year

389 Interactive 12/10/07 Humacti Imploding
393 Interactive 19/10/07 The plush dragon in the ritual circle
403 Linear 20/10/07 The Silkling Hunt
407 Interactive 26/10/07 Hob and councils
410 Monstering 27/10/07 Plane of Hob
414 Interactive 2/11/07 Humacti Library investigations
417 Monstering 3/11/07 The Arundel Affair
421 Interactive 9/11/07 Cleansing of the circle, Ending Brood
424 Monstering 10/11/07 Into the Black Library, nightbash
428 Interactive 16/11/07 Helpful demons, rituals of cleansing
431 Monstering 17/11/07 The Black library
435 Interactive 23/11/07 Manically preventing IC mureders
438 (PBB 24/11/07 7xp given to Dukaat)
442 Interactive 30/11/07 Lisalotte and the CotL? attack.
445 Monstering 1/12/07 Bedlam Redux

449 Interactive18/1/07 George vs Daramin
453 Interactive 25/1/07 Big black portal shield
457 Interactive 1/2/08 Ending Brood Emmisary, dagger of demonsbane

Tebah background

Tebah comes from Londinium originally, and was part of a prosperous trading family (named Cooper), before he developed an aptitude towards magic. His familt packed him off, telling him to learn to do something useful that could serve the buisness. Tebah gave 'em the finger and went to find his own tutor. However, he ended up with a snob of an elf, named Dondaldirriel. Who had a fairly short supply of patience, and responded by teaching Tebah only in Quenyar. A fairly good linguist, Tebah managed, but didn't enjoy it, and responded in a series of practical jokes. Dondaldirriel eventually threw him off the top of the tower (where Tebah finally got the hang of Snowflake very very fast). When he eventually hit the ground, his ex-tutor placed a terrible and powerful curse on him: that within a week, Tebah would age a decade for every day spent south of the little village of Wat's Ford, north of the city (the curse was complete balony, but Tebah doesn't know this). And thus, travelling north, he arrives in the confused and chaotic city of Grantabrugge, with a few spells, a curse no-one can find, and a growing sense of agoraphobia from spending ages floating through the sky. He's just going to love the fens.

Since arriving in the city, Tebah has insinuated himself into the Brotherhood of Magic, and risen to the rank of Master, due to manically collecting credit and dodging blame. Starting as a twitchy paranoid, he has become more confident and where necessary commanding. This is due to 2 adventures (the crystal maze of Daves and the Shallowings Ephisode), and the deaths of many of his friends (Sarah, Shek-Hai, Remedios, August, Aellin, and even Brae). To his horror, he has developed a sense of responsibility for, as he thinks of them, "those boneheads in the Arms". Sure that he is the most intelligent person in there, he will attempt to intercept any visitors requiring tact and diplomacy before a fight breaks out. If a fight does break out, he'll sit at the back and watch, until any of his spells become useful. He is now at the point where he can start studying to remove that curse...

He investigated his "curse" with his new spell Ramble, and found out the truth. He then went mad, smashed his sigils, and ran off screaming into the night, throwing light everywhere. He was then picked up by the UCM, and recovered in the cells. It turned out that the curse was in fact a figment of his imagination, reinfirced by the suggestions of his old master. That is, he was utterly convinced there was a curse, but the curse was that he was cinvinced there was one. This was in response to him not working hard enough. In order to remove the curse, he worked hard, made it to journeyman and developed his own spell, as his master intended. So he now holds a certain bitter respect for the old pointy-eared manipulator.

He is also involved with the UCM, and is their major contact within the Light College, as it was he who sold the LC on the idea(ish). Plans for the future include tracking down his old sparring partner, Richard the Dark Mage. And for preference, his old meatshield, Luthos the berserker. He is also watching out for Jed Chard, who he intends to execute at high speed and then incinerate.

His possessions include: a blue bag containing X shillings and a piece of rose quartz. A rather spiky dagger, with which he is proficient, for a mage. His much worn leather jacket, with massive internal storage. 30 foot of knotted rope, because it's usually needed (phys-rep for ex spell, rope trick). A small chess set, some blue silk gloves, and his focus (a red jewel on a black leather headband). He also wears, quite frequently, his Quill of Mastery, stuck rather precariously through his pony-tail. He also has a small notebook. This includes a list of all the CotL? he's met, a list of all the Gods/Demon? Lords he wishes he hadn't met, his notes on the history of the city, on Fae, Nightmares, various cults, the King, and his investigation notes on the CotL? internal security. Much of it is written in mirror writing (right to left), in a combination Tengwar and Quenyar. This is doing very strange things to the book, but never mind.

He owes favours to, well, you'll have to find out, won't you....


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Last edited February 2, 2008 7:20 pm by Bluebottle (diff)
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