The pitch: Ragnarok is a one-year high fantasy LRP set in a mythic Scandinavia. Or more accurately, set in the afterlife of this. Players take the role of heroes, poets, or other such notable figures, |
The PitchRagnarok is a one-year high fantasy LRP set in a mythic Scandinavia. Or more accurately, set in the afterlife of this. Players take the role of heroes, poets, or other such notable figures, |
actually dying will be quite difficult due to already being dead. The odd option for playing Giant-cultists or other forms of traitor might exist, but this will not be standard. |
killing each other might be quite difficult as you're all (technically speaking) already dead. The odd option for playing Giant-cultists or other forms of traitor might exist, but this will not be standard. |
and Seer. It will feature various forms of magic, but probably no point and click effects. Players will not be able to play Ęsir, Vanir, dwarves, giants, or anything much along those lines, but may be able to acquire powers that aren't hugely available to standard humans. |
and Seer. It will feature various forms of magic, but probably no point and click effects (at least in standard player powers). Players will not be able to play Ęsir, Vanir, dwarves, giants, or anything much along those lines, but may be able to acquire powers that aren't hugely available to standard humans. |
FAQWill a detailed knowledge of Norse myth or history be necessary? In short, no. The game is set in a world inspired by history, but not directly drawn from it. There will be public setting information covering everything which one "needs to know" about both the mundane and mythic worlds. However, if you choose to play a Seer or similar, it might be useful to do a little extracurricular reading to help your roleplay, and if you are deeply familiar with the Eddas you might find your plot prediction powers a little improved, because they will be used as 'sources of inspiration'. |