History of HowToSurviveANightbash

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Revision 8 . . November 19, 2011 2:01 pm by TimB
Revision 7 . . May 14, 2006 4:10 pm by Koryne
  

Difference (from prior major revision) (no other diffs)

Changed: 7c7,8
*Dress up warm - Cloaks, extra layers under your kit, gloves (Snapdragon got his from the Army and Navy store, they are good and cheap, ask and he'll show you them). If it's winter you may be standing around for hours, there probably won't be a fire. Don't get hypothermia.
*Dress up warm - Cloaks, extra layers under your kit, gloves (Snapdragon got his from the Army and Navy store, they are good and cheap). If it's winter you may be standing around for hours, interspersed with furious activity to build up a sweat.
*Just because it is cold when resting does not mean you won't get dehydrated if you fight. Bring a drink if you can.

Changed: 11c12
*Keep track of kit. Once you put something down and move away the chances of finding it in the dark are slim to none. If you're carrying a weapon or other item don't leave it anywhere other than a designated kit-dump.
*Keep track of kit. Once you put something down and move away the chances of finding it in the dark are slim to none. If you're carrying a weapon or other item don't leave it anywhere other than a designated kit-dump. Arrows or throwing knives are a bad idea.

Added: 12a14,18
*Light sources can be your friend and your worst enemy. If you are using an IC lightsource during a combat, it is very natural to instinctively hold it up at eye level. This is good for you, but will blind your opponents and make their fighting very unsafe. For the safety of all, hold the lightsource down by your side if you can.
*Be aware of the terrain. Think about what the fight will be like before it starts, and adjust your moves accordingly. If there are trees, there will certainly be obstacles which foul your weapons. A branch in the eye also offends (and has caused one maelstrom-ruining hospital trip that I am aware of).
*Latex weapons can become more dangerous if they are damaged or if (this happens quite a lot) they get thorns embedded in them while fighting near woods. Such damage may not be visible at night, so check your weapons before every fight- even if your friend only just gave it to you.
*Long weapons are often more dangerous, but more so at night. The length means greater tip speed, which at night becomes just a blur. Move at a speed where you can reliably know where every part of your weapon is.
*Targetting spell vocals is much more difficult. People will not see you casting and will only take the call if you get their attention and are very clear.

Added: 14a21
*Night fights have vastly higher death rates, all other things being equal. If you are put down even a short distance from your team in open terrain there is a higher chance you will not be found before you bleed out. If you are in closed terrain or far away... good luck.

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