NickTaylor/TreasuresAndTraps

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I hear all the cool kids are writing LARP systems these days. This one is intended to be usable as a replacement for TT's current system. It has the following features:

Advancement

Characters start at level 1 with only their class features. I'd expect each level to have a list of about six shiny things (possibly subdivided into two Powers and four Feats, with Powers granting you extra abilities and Feats improving existing abilities - I'm going to try this subdivision unless and until someone persuades me it's really dumb), from which you choose three, one every two weeks of play. After eight weeks of play, instead of gaining a shiny thing, you Go Up A Level. Rejoice.

Basic abilities

Before they've taken any class, a character has 3 hits, 4 healing surges, and may not wield any weapons or use any armour. They are literate, numerate, and may speak Common and one other language of their choice. If they were proficient with a weapon, they would do SINGLE with it, but they couldn't ambidex with it.

Extra calls

The Spell Cooldown

Some abilities are described as being "on the spell cooldown". After using such an ability, you may not use any other such ability for five seconds. This time is measured from effect call to effect call - you may begin the vocals for the next ability within this five-second period.

Classes, their abilities and advance schemes

/TnTGeneral - A few abilities which may be taken by any class at any level.
/TnTWarrior - Dumb grunt; strong, tough, with abilities to help them keep enemies away from their friends. Likely to be staring blankly at a wall right when you need them.
/TnTMage - Dress-wearing nancy who stands off and zaps enemies, interfering with their tactics or just popping their heads. Likely to be running away in an undignified fashion right when you need them.
/TnTSubterfuge - Shifty bastard you wouldn't want at your back. Stabs people to make them dead and/or ineffective. Likely to be hiding right when you need them.
/TnTWilderness - Smelly oik with a bow. Shoots people with arrows to make them dead and/or ineffective. Likely to be hiding right when you need them.
/TnTPriest - Holier than thou. Vends hitpoints and messes with the enemy. Possibly some buffs. Likely to have a strictural obligation not to help you right when you need them.
/TnTAlchemist - Smelly highly-educated individual. Vends hitpoints and buffs. Possibly some fighting. Likely to be stoned right when you need them.
/TnTWarlock? - Magically-trained warrior. All the dress-wearing of a mage, all the grunting of a warrior.
/TnTPaladin? - A warrior and a priest. What could possibly go wrong?

/Discussion - For general comments. Comments on individual classes go on the class page.


CategorySystem?

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Last edited July 27, 2009 11:13 am by NickTaylor (diff)
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