Malselene/Juliana

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Name: Lady Juliana Stafford

Occupation: Paladin of Humact, Knight of the Order of the Raven

Status: Really needs to go suicidal and death spiral about now... things seem to be going far too well.


1. Your character is being announced at the Royal Ball by the most pompous, enthusiastic and long-winded Master of Ceremonies in recorded history. What do they declaim?

Lady Juliana Stafford, Knight of the Order of the Raven, Paladin of Humact

2. Give a 6-word backstory and/or history for your character, prior to their entering play - it is needed for the character bio on the back cover of this season's DVD.

Lawful Stupid Humacti Paladin wants Quest

3. However improbable it may seem, your character just won a boasting competition. What was their winning boast?

To be added

4. Your character loses a hand irrevocably, and is given the opportunity to have something grafted on to replace it. What do they pick?

If my left, a shield. If my right a sword.

5. What one impossible thing would you most like to have, be, or be able to do, in order to better physrep your character?

Some way to physrep the miracles

6. Your character is asked by their immediate superior which one thing they would choose to save from their dwelling, were it on fire. Sensing that a flippant answer is not called for, how do they instead answer?

The servants. It would be dishonorable to let them come to harm while in my employ.

7. Your character was abducted by Nightmares (or local equivalent) on the way out of the Arms, and wakes up in a sack (just as armed as they left the pub). What do they have in their pockets, and what one further thing do they wish they had also picked up from home this morning?

I carry little in my pockets while in the Wessex Arms. It is a place of ill repute where brawls and thievery are common so why take things that then could be stolen. When there I rarely carry more than my sword which I go no where without and possibly what ever book on chivalry or honour that I am currently studying. I am always armed with my faith and hopefully that and a weapon would be sufficient to fight my way free.

8. Your character's life is flashing before their eyes. Describe briefly any two of the following: Leaving their childhood home. Losing their first love. The first time they killed. The first time they lost a comrade. Another occasion on which they nearly died. A time they lowered their standards. A time they abandoned hope. Something that terrified them.

To be added

9. Your character wakes up in a Militia cell with no clear memories of their last few hours. Given time to think it over, why will they conclude they are there?

The system of law enforcement within this city is slightly erratic so I could do little more than guess. Possibly they've changed their mind about telling me that the case of assault that I admitted to repeatedly in front of a judge who then proceeded to insult me by doubting my word and then claimed everything was settled.

10. Your character was obliged to leave town. As they fled, they left messages with a trusted friend. Most of them dealt with religious and social obligations, and put in place provision for their return (or otherwise) - but they found time for one quick personal note. Who is it to, and roughly what does it say?

To be added


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Last edited May 12, 2012 10:57 pm by pewee.bpi.cam.ac.uk (diff)
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