Drac/CUTTMinorUrukEdition

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This might be slightly silly. Some random rules as spouting from Dracs brain, please feel free to add extras.

Your interactives happen on a friday night, in the cellar below the wessex arms, while the humans meet above, so you meet in secret below, the power of the ritual circle seeping down to below it.

Whatever happens, its vitally important that the adventurers above don't here you, as they are cruel and murderous, and will kill you all. Occasionally activity has to cease when someone comes down to get something from storage.

Obviously not meeting under the wessex arms on a friday night would be a SMART THING, but you are magical creatures, and are drawn to the ritual circle like moths to a flame, or flies to shit, depending on which metaphor you prefer. The humans haven't realised, but the power seeps through the stones, and if you stand directly below it, you can pull enough juice to perform a ritual. You just have to hope that there is no mage standing right above you, wondering where the power of his circle is going.

As CUTT Rules with the following differences:

Character Creation

All characters play minor Uruk:

Racial makeup is appropriate scrunches around eyes. High pitched voices are not required, but I'm sure you'll have them anyway.

You have 100xp rather than 150xp to spend at starting. You receive 6xp per interactive and 10 per successfully charactering a linear (or 3 for monstering).

Base:

1 less degree damage from own colour, one more from opposing. Affected by metal limits as mage.

You hate the opposing colour uruk, and will either fight (not necessarily physical or lethal), or at least not assist in any way. This is both social and genetic, you are incompatable in every way on some base level.

All: may cast cantrip of appropriate colour by the vocal "By my power and nature", unlimited uses.

All: once per combat/5 minutes you may cast the below spell using the vocal "By my power and nature"

Mage

If mage: recommended vocals are in the form of "by my (appropriate adjective)*(spell length-3) blood". So a kobold may use "by my firy firy firy firy firy firy firy blood, FIREDART". Other similar vocals will suffice, the vocal should account for the fact that the elemental power you are calling upon is your inate birthright rather than humans who have had to learn to draw it to them.

You may only learn magic of your matching colour and grey. You may only learn what are standard spells, there are no "library" spells, you learn them as per the usual rules for learning standard spells.

Spirit

The Uruk don't have gods, they have Patrons... they might be gods, or demons, or oni, or elemental lords, nobody is quite sure and frankly, nobody cared enough to ask, they are power, and power for the taking.

But they are definately not magic... that you have learned.

An Uruk can only devote to their matching patron.

On taking the spiritual awakening skill the following happens to the uruk:

The patrons don't have the concept of strictures, it is too... civilised and human of them. Instead they have how they act, and expect their followers to do the same, or the power that was given, shall be taken.

Red Patron

Proud, angry, spiteful. Teaches their followers to attack and take, never forgive and never forget.

Brown Patron

Enduring and patient, the value of strength and wearing your enemy down over time.

Blue Patron

To control is everything, battle, other people. Never do what you can have others do for you.

Green Patron

Water is the substance of life and death, everything must drink, and so it can also drown, obtain balance this way - for every thing you heal with your left hand, you should end something with your right.

Black Patron

White Patron


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Last edited February 20, 2013 6:23 pm by Drac (diff)
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