ChessyPig/DowntimeCategories

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Being some waffling about Things People Do In Downtime and how to categorise them / hopefully give some insight into how at least one ref has previously thought about and dealt with downtimes. Please note that all references to 'the refs' or 'we' should be read as 'this is what I, ChessyPig, think and do' - the other refs might actually be less rubbish than me :-).

Random Information About Character / Character's Life

I like information, it filters into my background processing of things and sometimes it provides somewhere to hang a plot hook or reminds me of something that needed to go out. I would like it if everyone submitted downtimes with lots of things in this category, as long as they didn't expect huge responses in return, because then less things would be forgotten. The refs are likely to forget about the existance of characters not submitting downtimes. People shouldn't be afraid to flag things 'this does not need a response' - if there is anything nifty or hilarious to be added the refs will provide a response anyway (and if any consequences are due the refs will apply those anyway too), and it will stop the refs having to go 'argh is there a hidden meaning in this?' or conversely missing things which people did expect to have concrete results.

Heads-Up / Warnings of Future Actions

These are *really* useful. If you know in advance that you want to:

we would like to know about it in advance so we can discuss it at the refmeet, plan to have kit and people ready at an appropriate moment, etc etc

This lets us go 'argh no', 'that will go wrong and your character would know this', 'you need the following extra stuff before you can expect to succeed at that' and so forth as well.

It is ALWAYS reasonable to ask 'is this a good idea?' or even 'I want to achieve something vaguely like this, how would I go about it?'. The answer might be 'you have no idea, try it and see' or 'you have no idea, try gathering more relevant information / asking people with relevant skills' though.

Mechanical Actions

If you want to use a skill / do ANYTHING that there are game mechanics for in downtime, and you have an appropriate skill, please quote what skill you are using, what level you have it at, etc etc. This saves us looking it up on your character sheet, which probably isn't up to date anyway...

XP spending and character sheets

Keeping character sheets up to date in the current way of doing things is an often-neglected chore, and even having an up to date character sheet isn't as useful as having an up to date statblock which then also has to be maintained. It would be really nice if we could have some kind of automatic system which people could add to, which would generate statblocks. (Ideally it would provide XP spending reports where you have to enter your XP with the reason you earnt it, for us to check, and flag up skills that need specific circumstances to train, allowing us to suppress those warnings on a per-character basis (i.e. if you're a Brotherhood mage we don't need to care when you get basic mage skills).)

Failing that, don't be surprised if we ask you things like 'um, do you have that spell?' or 'what level of Blue Lore do you have?' even if you sent us the information in an email last week buried in the middle of your character sheet. While sending your whole character sheet every week should be useful, in practice mostly it just gets ignored.

Spell Research

You do this by telling us the following:

The response will probably be one of:

Potion Research

You do this by telling us the following:

The response will probably be one of:

Obtaining Rites

You do this by telling us the following:

The response will probably be one of:

We will also occasionally just hand out rites when we think of something amusing / relevant, but people should feel free to ask for rites in the same way that they would ask for spell or potion research.

Information Gathering

Interacting with NPCs

Interacting with PCs


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Last edited May 20, 2008 4:49 pm by redexch1.red-gate.com (diff)
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